This is what we'll be using to get charged, because Orbs are incredibly easy to create with multikills from Masterworked weapons. In solo play, running all masterworked weapons will see the floor littered with Orbs, and in group play you'll also benefit from the Orbs your allies create. At the very least your primary should be masterworked, unless it's an exotic with no catalyst, in which case consider swapping to whichever mod generates charges based on kills with that weapon. (For example, if you're running the hand cannon Hawkmoon you would choose the Precision Charge mod.) Side note: I strongly recommend running either Recuperation or Better Already armor mods on your boots, as these will provide healing whenever you collect an Orb. … [Read more...] about How to create a powerful Destiny 2 ‘Charged with Light’ build that works anywhere
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Gaming Headset giant Turtle Beach announced this week that it's acquiring German microphone manufacturer Neat. Usually, this sort of news isn't a big deal. But Turtle Beach makes popular headsets, so picking up a microphone company makes a lot of sense with the rise of streaming and podcasting. Here's where the beauty comes in: Neat makes a line of microphones called the Beehive, whose look are really in line with their name. … [Read more...] about Somehow only one of these funny looking CES gadgets is a sex toy
What traditional 'Ubisoft open world game' elements seem like a good fit? What don't?Chris: I'm not a huge fan of leveled enemies in some cases—I'm fine when there's heavies and when reaching new leveled zones results in meeting more powerful enemies, but I recall in Assassin's Creed Origins wandering into a high level zone and encountering a hyena that was like 30 levels higher than me and thus indestructible, whereas a hyena in a level-appropriate zone was just a hyena. It would just feel weird if one standard-issue stormtrooper was cannon fodder but another, because he was standing on the other side of a dotted line on the map, was god-like. Hyenas are hyenas, and stormtroopers should be stormtroopers. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
The way shotguns in Borderlands 3 hurl enemies into the air as if they've been yanked up by a playful god is A+, but Borderlands 2 was a hard act to follow. Sure, it was another game about shooting people and taking their stuff, but it embellished that with character-writing and gags so good you could take away the shooting and still have something enjoyable. Actually, what you'd have is Tales from the Borderlands, which was one of Telltale's best games. … [Read more...] about The best parts of Borderlands 3 are hidden in its DLC