Many free and open source software licenses have conditions in them that ban bundling it with proprietary modules, although, in case of the GPL at least, there are some exceptions for drivers and necessary libraries. Can open source games be published on Steam without violating the licenses? I know there are some free software available on Steam, such as Blender (using the GNU General Public License), the Godot engine (using the MIT license), and SuperTuxKart (which is currently in Steam Greenlight). What permissive license is best for publishing on Steam? … [Read more...] about Can open source games be published on Steam?
Free open source etl tools
I have an idea for a game: It would be just like a traditional Real-Time Strategy game, but with a twist: the user is given the ability to write AI for their units. There would be a a development mode of the game where you could access basic unit functionality (like move here, move there, attack, etc.), and basic information (like type and position of enemy units you have detected), and write your own AI. I think this would be really cool , both for people who already know how to code, and for people just starting to learn. It occurs to me that it would be waaaay easier for me to modify an existing open source game to add this functionality than it would be for me to write my own RTS game from stratch. Like probably the difference between me being able to do it and not (I am doing this on the side of my day job). However, I think it would be cool to at least try to make money from this game. So I was looking into licensing, and it looks like almost all open source games are released … [Read more...] about Options/Advice for Selling Mod on Open-Source Game?
Today we are going to take a look at the PlayCanvas HTML5 3D Game engine. While not strictly a tutorial, this guide should give you a pretty good idea of what the PlayCanvas Engine includes,if it is right for you and give you enough information to get you started. There is also a video version of this tutorial available here. First off, what exactly is the PlayCanvas Engine? Well, let’s let them describe it in their own words: The amazing developer tools part isn’t hyperbole either, PlayCanvas ships with an impressive amount of polished and high quality tools. Where it does get a bit confusing is where the open source part stops, and the pay to use it part starts. Getting Started There are three ways to develop with PlayCanvas. Download and run the tools locally, use the online tools and code using a Github or Bitbucket repository or, as I am going to do in this example, work entirely in their online … [Read more...] about Home > Programming > PlayCanvas is the world’s easiest to use WebGL Game Engine. It’s free, it’s open source and it’s backed by amazing developer tools.
Google announced today the launch of Agones, a new open-source project built using the cloud based Kubernetes platform to provide developers with more freedom and flexibility when running multiplayer games. Currently under development in collaboration with Ubisoft, Agones is being designed as a dedicated game sever which utilizes Kubernetes to replace cluster management and game server scaling with a Kubernetes cluster. A typical dedicated server setup has the matchmaker tell a game server manager to provide a dedicated game server process on a cluster of machines. The manager creates a new instance of a dedicated game server process that runs on one of the machines in the cluster. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs. This model also allows any matchmaker to interact directly with Agones via the Kubernetes API to … [Read more...] about Google announces new open source multiplayer server Agones
The open-source game development tool Godot Engine has released a new build that, among other things, introduces support for VR projects into the mix. Godot Engine is notably a game development engine that is both open-source and free to use, meaning this update potentially gives a wide variety of developers a chance to dabble in creating VR games that they may not have had otherwise. The 3.0 release of Godot Engine introduces ARVRServer implementation. Right now, that means that developers will be able to create VR projects for either SteamVR or Google Cardboard-style mobile VR. But down the line the Godot Engine team says that AR support is expected as well. You can check out the full patch notes on the Godot Engine website for more details on all the new features the 3.0 update brings and download links for the engine itself. … [Read more...] about Open-source game dev tool Godot Engine adds VR support