To give you an idea of how long Biomutant has been in the works, and how much it's likely evolved in the past few years, here's a snippet from our initial preview in September 2017: "Biomutant is a very weird game with some incredible ambitions, but most importantly, it's already a lot of fun to play... assuming you can ever stop making strange new mammalian life forms in the character creator." … [Read more...] about Biomutant release date set for May after years of back-and-forth
Best 2 year degrees
The Elder Scrolls Online: Blackwood is set 800 years before Oblivion, adds companions
Bethesda says Blackwood contains more than 30 hours of new main storyline, loads of side quests, quality of life features and, for the first time ever in ESO, companions who will adventure through Tamriel alongside the player in a similar style to those in Bethesda's single-player The Elder Scrolls games. … [Read more...] about The Elder Scrolls Online: Blackwood is set 800 years before Oblivion, adds companions
Xbox Game Pass grows to 18 million members
Additions of popular live service games such as Destiny 2 have undoubtedly helped, alongside longer-term reasons to jump aboard such as Microsoft's impending Bethesda and Zenimax buyout, the addition of EA Access to Xbox Game Pass Ultimate, and the fact next-gen games now cost up to £70 individually. … [Read more...] about Xbox Game Pass grows to 18 million members
Billy Crystal gives an update on the Monsters, Inc. spinoff
Crystal explained: "So now, we're on the Laugh Floor. We've created all of the new, young, great characters with some great voice actors, and John [Goodman] and I are reprising our parts. I tell ya, it's [been] 20 years and that movie looked amazing 20 years ago. It's coming up to the 20th anniversary, I believe in September [Monsters Inc. was released in November 2001]. It's fantastic looking, it's hilarious, and we're having a lot of fun doing it." … [Read more...] about Billy Crystal gives an update on the Monsters, Inc. spinoff
More than just a mini Monster Hunter, Little Devil Inside is at the forefront of a new wave of PS5 indies
All the greatest adventures start in the mind. An idea, an impulse, an imagined goal: from there, it bleeds out into the world around you, and colours it to match. And this particular adventure, conceived many years ago by creative director Kody Lee, captures that reality perfectly. Set in a mysterious – but not magical – world, it spans muddy swamps and vast deserts, murky ocean depths and shivering mountainous heights, foggy forests and icy tundras that crack and echo underfoot. But its creators take great pains to explain to us that this semi-open world is actually quite compact. "We did not set out to make a game with an epic scope," Lee says, "and we still don't think it is, compared to many triple-A games out there." The sheer and wondrous variety of Little Devil Inside's locales simply allows an active imagination to run wild. … [Read more...] about More than just a mini Monster Hunter, Little Devil Inside is at the forefront of a new wave of PS5 indies