I'm about to develop (just for fun) a retro DOS game with Turbo C 2.01. Currently I'm wirting directly all the pixel information to 0xA0000000 + [y * 320 + x] which is very slow. My vision is to build a game which scrolls very smoothly over the tile map - just like this one (to name one example): http://www.doshaven.eu/game/dark-quest/. I researched a bit online and found out that there is a attribute controller register where you can write to 13h a 4-bit pixel offset value. inp(0x3da); outp(0x3c0, 0x13 | 0x20); outp(0x3c0, offset_in_x); But it scrolls my screen only about 16 pixels and I read that this number is limited by the graphics mode (which I confirmed in some tests). So how is this properly done? … [Read more...] about How to implemement smooth side scrolling in a DOS game?
There is something immensely satisfying about the idea of running a post office. Maybe it’s just because I’m that nerd who gets very excited about having a parcel on the way, but something about the blend of organisation and communication seems appealing in a way that other job simulations aren’t. So next week’s early access launch of Willowbrooke Post has my attention, and I’m delivering its trailer to you below. The fun thing about being left the family post office after your parents run off is that it’s up to you whether people get their packages at all. Fancy a new camera? Well, Magnifique is supposed to be receiving one, but you could just keep it. “You’ll witness a glimpse of their darker side,” says the game’s description, but I’m sure that’s fine. You have a reputation with characters across the village, which you can improve by delivering them their packages properly and baking them delicious treats. You … [Read more...] about Make friends and steal their mail in Willowbrooke Post
Game designer Goichi "Suda51" Suda, of No More Heroes and Killer7 fame, is stepping back into the ring to write a DLC story for Fire Pro Wrestling World, developer Spike Chunsoft has announced.Suda51 cut his teeth on the long-running wrestling series, and directed Super Fire Pro Wrestling 3 Final Bout in 1993. He wrote a famously dark story for Super Fire Pro Wrestling Special a year later, and it sounds like whatever he has planned for Fire Pro Wrestling World—which came to Steam in 2017—will be similarly disturbing. We don't have a release date yet, but it'll no doubt be a good reason to boot up the game again. We reckon it's one of the best sports games on PC and, as Matt said when he played the Early Access version, it puts every WWE game to shame in a number of important ways.If you're interested in the series, you should read Ramona's excellent feature on how its loyal community gave it a second win. … [Read more...] about Suda51 is writing a DLC story for Fire Pro Wrestling World
Detroit: Become Human is the most recent game from Quantic Dream, the creators of Heavy Rain and Beyond: Two Souls – and while all three of those games were previously exclusive to PS4, it’s recently been announced that they’ll be coming to PC, only on the Epic Games Store. Now, thanks to Epic, we know roughly how powerful a PC you’ll need to run these games. The latest game from the studio is Detroit: Become Human, which only released on PS4 in May 2018 – so we’ll be focusing on the system requirements for that title, as it’ll certainly require a beefier PC to get working to PS Pro quality graphics than Heavy Rain or Beyond: Two Souls. The minimum specs, however, are pretty reasonable. For processor you’ll only need an i5-2400, 4 gigabytes of memory, and a NVIDIA GTX 660 or equivalent with 2 gigabytes of VRAM. That’s not really challenging at all, and hopefully will get Detroit: Become Human looking at least as … [Read more...] about Here are the Detroit: Become Human system requirements
Next week, Microsoft will highlight some of the indie titles coming soon to the Xbox Game Pass service. Microsoft kicks off a new program next week that highlights some of the indie titles coming to Xbox Game Pass. Dubbed [email protected] Game Pass, during the video program you can expect game reveals, gameplay highlights, and conversations with the developers. The debut episode will discuss games previously shown at E3 and X018 such as Afterparty, Void Bastards, and Supermarket Shriek. If you like indie games and are an Xbox One owner, you can tune in here on March 26 at 9am PT, 12pm ET, 4pm UK. … [Read more...] about Xbox Game Pass video series highlighting indies coming to the service debuts next week