A Legend of Zelda: Ocarina of Time PC port could be on the way soon thanks to the efforts of a fan decompilation project. The Zelda community over at Zelda Reverse Engineering Team (ZRET for short) has been hard at work on this task for about a year, and they have just now reached 65% completion. The idea behind the project is to completely reverse-engineer the N64 classic game into a C code, which is the same process by which fans of Super Mario 64 managed to port that game to PC last year. This fan-made version of Ocarina has been completely re-created by the community using modern coding, which means that it doesn’t use any of Nintendo’s original copyright material and audio – which is why this sort of project is allowed to exist. It also means that this fan project doesn’t use the original game’s source code. You can keep up with the progress of the project on the official website, which currently shows that they have reached 65.452% completion at time of writing. Over on the official GitHub, we can see other projects seemingly in the works, with repositories made for Twilight Princess, The Minish Cap and Breath… Read full this story
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