Players who quit out of Destiny 2: Forsaken’s Gambit multiplayer mode will be penalised, according to a senior Bungie designer. While Bungie’s new team-based PvE/PvP hybrid mode – currently playable for free for all Destiny 2 players – is going down well with most Guardians, some are complaining that when players quit – either by accident or intention – the lack of match-made or drop-in replacements places an unfair disadvantage on the team of the quitter. “Can you guys change it so that players can join mid-match? It really sucks if someone leaves because the games are long and you’re likely to lose because of it,” asked a commenter (thanks, Polygon). Peter Sarrett, a senior technical designer at Bungie, was quick to respond. “When Forsaken ships on Tuesday, join-in-progress and quitting penalties will be enabled for Gambit,” he wrote. “Insert Moana image here.” Sarrett didn’t elaborate on what those penalties may be – or if such deterrents will roll out across other multiplayer modes, too – but we don’t have to wait too long to find out more; Destiny 2’s latest expansion, Forsaken – which will be required to play Gambit – will be released on PC, PlayStation 4 and Xbox One on 4th September, 2018. Don’t forget, Destiny’s latest raid – called Last Wish – goes live ten days later, at 6pm UK time on 14th September.